I'm a Senior Art Editor at Nature in London.
I enjoy designing interactive graphics with D3, Three.js, PixiJS and Svelte, wrangling data with Python and animating with Adobe After Effects.
You can find me on Twitter/X, GitHub, Codepen and Observable.
Interactive graphic
2023
Scrollytelling canvas graphic built with Svelte and D3 to be embedded in a Shorthand page.
Written and edited by Kerri Smith.
Immersive article
2021
Timeline and 3D animation built with Svelte, Three.js and GSAP. Insulin molecule downloaded from Protein Data Bank and processed with Blender.
Produced by Nature Portfolio.
2018
Featuring a scrollytelling map built with d3.Data processed with pandas and d3-geo.
Written by Amy Maxmen and edited by Brendan Maher.
2017
Built with a customised version of the d3-sankey plugin to allow countries to be sorted by continent or by volume of people.
Static graphics and colour scheme by Jasiek Krzysztofiak. Written by Declan Butler and edited by Brendan Maher.